Daniel Pimley writes things.
How I Write CSS: The four categories of ruleset
The Rudiments: An approach to web design
In A Great Darkness:
Prospect
Matters of Home:
Master and Commander
Magic in Hand: Toying with wands in
Noita
An Electronic Art: Remembering Deluxe Paint on the Amiga
The Bounty Before Him:
The Red Turtle
Phantasmagoric Organisms:
Annihilation
Our Bright Emissaries: Spacecraft in
A Space Odyssey
Hello World:
Transistor
A Game of Wit:
Echo
An Entirely Wrong Plane: The visual language of isolation in
Carol
Constant Companion:
Hellblade
’s third-person camera
Beyond Our Ken:
Ghost in the Shell
A Nonsense of Things: An essay towards
Everything
Her Fullest Flowering:
Under The Skin
Midnight Looming:
Hyper Light Drifter
Surface Detail:
Tron Legacy
Invasive Topography: The reshaping of City 17
Sublime Motion:
Wu wei
in
Journey
The Beauty of Speed: Utopian Futurism in
Wip3out
Terminal City: The disintegration of memory in
Blade Runner
The Camera Never Dreams: An essay towards
Sunless (Sans Soleil)
Representations of The Body in
Alien
: Mother and the Other